freeD virtual 3d cameras in live action sets (amaze!) - game changer

edited March 2014 in creations
We've seen hints of it for a while now, in Google Maps, Microsoft's Photosynth, and even in the Matrix. What we're talking about here is the ability to film an event from multiple angles, and then extrapolate between these camera positions to create a credible image from a perspective where there was no camera.
Replay Technologies has made this work. As you can see, they are able to move a "virtual" camera around the entire stadium, so that you can "fly around" tennis players and see them from any angle. At present it's a still image - like a "bullet time" scene in the Matrix, but there's no reason apart from sheer demand for computing power, why this shouldn't work in full motion video.

Imagine the cost savings if you can "fly" a virtual camera round a real film set, just like you can in a GCI animation. You won't have to put cameras on cranes, and your moves can go anywhere, in any direction, as smoothly as you could possibly hope for.

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